Command Deck

Thomas Malandris

Lead Programmer / Game Software Engineer

UE5 / C++ game developer with a published title on Steam (Pangea Dawn), custom engine experience, and research in adaptive AI systems. Led a 4-person dev team through iterative development cycles with structured sprint planning.

Loutraki, Korinthos, GreeceSeeking junior/mid gameplay programmer roles
Mission Brief

Mission: build scalable game systems

Lead programmer with hands-on Unreal C++ experience, shipped core mechanics, and managed a 4-person dev team. Focused on performance, clarity, and player-first feel.

Team Size
4
developers led
Kickstarter
200%
goal in 24h
Satisfaction
95%
support rating
Award
TIGA
2024 nomination
Quest Log

Featured Projects

Campaign History

Experience

Lead Programmer

Pangea Games · Remote
Jan 2024 - Mar 2026

Spearheaded a team of 4 developers, shipping gameplay systems and improving performance using agile workflows and disciplined source control.

  • Led a team of 4 developers on Pangea Dawn (UE5 ARPG), delivering milestones ahead of schedule with structured sprint planning
  • Built all core ARPG systems from scratch in C++ — combat, inventory, progression, and AI — before strategically migrating select systems to the ACFU plugin
  • Managed Perforce source control with optimised branching strategies, reducing build conflicts
  • Game exceeded Kickstarter funding goal by 100% within 24 hours of launch

Customer Support

Notion · Remote
2024 - 2025

Resolved customer issues via Slack achieving a 95% satisfaction rate; handled billing inquiries and technical troubleshooting.

  • Leveraged internal tools and knowledge base for scalable support solutions
  • Applied problem-solving skills to improve workflows and user outcomes
Inventory

Tools and Systems

Engineering
C++Unreal EngineC#UnityJavaOpenGL
Tools
PerforceGitHubClickUpCMakeDocker
Collaboration
Slack
Languages
EnglishGreek
Academic Log

Education

BSc (Hons) Game Software Engineering

Bournemouth University · Bournemouth, UK

Sep 2020 - Sep 2024
  • Unity project nominated for TIGA award
  • Built a custom 2D engine in C++
  • Implemented Disney shader in OpenGL

BSc Forensic Computing and Security

Bournemouth University · Bournemouth, UK

Sep 2018 - Sep 2019

International Baccalaureate (IB)

St Catherine's British School · Athens, GR

2017 - 2018

IGCSE Diploma

St Catherine's British School · Athens, GR

2014 - 2015
Commendations

Awards

*

TIGA Award Nomination

2024 · Rum Runner's Revenge

Nominated for TIGA Games Industry Award for Rum Runner's Revenge, a Unity 2D pixel art RPG.

Comms

Comms Channel

Want to talk about a role, a prototype, or a new system? Drop a signal and I will reply within 48 hours.

contact@thomasmalandris.com|Loutraki, Korinthos, Greece